Showing posts with label Star Wars. Show all posts
Showing posts with label Star Wars. Show all posts

10 November 2010

Star Wars Campaign Development & Stuff

Campaign Thoughts
I'll be running a few more sessions of my Star Wars role-playing campaign before I have to put it on pause again. It has been overall an odd campaign over the last two or three years. I've pulled from numerous expanded universe sources including the Marvel comics series, the River of Chaos series, and other places.

As I think about what to do next I have to decide if I'm going to go a more normal route with the game or continue to build on what has transpired so far. If I make things more normal there is a chance that things could get bogged down in the mundane and the efforts of the heroes during the Yuuzhan Vong war will be an insignificant ripple in the conflict.

If I ramp up the storyline it will become something it may have been lacking a bit lately. It will become an action-adventure series on a grand scale with the heroes actually having a chance to save the galaxy (or watch it burn when they screw up). I need to through in more exotic locations, bigger explosions, more bizarre aliens, and things for the players to care about. We have relatively short sessions for Star Wars, but as I learned last night it is possible to get a lot done if we get to it and I'm properly prepared... I just have to make sure I don't run out of material and do what I can to keep tangents from happening.

As I've been getting more notes together I've even realized I've made some major oversights on a couple of small scale things. It's probably hurt the characters a bit, but I'll make up for that oversight before things go on pause.

With the mysteries of Splendid Ap and Centerpoint Station mostly solved and other revelations it would be anti-climatic to have the team running a droid factory churning out hundreds of thousands of droids for a war that involves trillions. The players deserve better than that so I think I'll have to put them in the position of being the heroes of the story. Now If I could just get them to act heroic.

I'll give some details of what I have planned at the end of next month after the last session before the break. I don't want to spoil anything for any of the players.

Unrelated Thoughts (Stuff)
Again timing seems to be off for me. A package I've been expecting actually arrived at the main Rochester post office this morning. I was hoping it would get delivered but now I'll have to wait until Friday since to-morrow is a holiday.

I've been reading some of the stories in The Improbable Adventures of Sherlock Holmes. Some are good, some are bad, and some are mediocre. Thinking about putting it aside for now and jumping into L. Neil Smith's Lando Calrissian trilogy.

Finally, I'm behind schedule on my NaNoWriMo again this year. November just doesn't seem to be a good month for me to try to write a novel. June has worked much better for me. I'll keep at it a bit, but it's starting to morph into something I plan to merge with my first novel and some other material. More details next summer as I get things organized.

23 September 2010

Hutts, and then some

Worked a little late tonight. My gym was closed all day. I've got a million things to do but I spent my night preparing for next Tuesday's Star Wars role-playing campaign. I could have done something more constructive, but the game won't write itself and it needs to be done before Tuesday.

A storyline just ended in my game. The PCs are now on their way to Hutt Space (one of the players is playing a Hutt). I've had to determine the current status of the Yuuzhan Vong invasion of Hutt territory, create numerous NPCs and work out some new game systems I hope will add something to the campaign. I've even sketched illustrations for three of the Hutt NPCs (perhaps I'll put them in a future post after I scan and color them).

Over the last several hours I've been exploring Wookieepedia and drawing up potential conflicts in the next phase of my Star Wars campaign. This weekend I'll be finishing some new maps and details of new star systems & species to locate into Hutt Space.

The PCs started out as Corporate Sector troubleshooters. They were involved in corporate espionage in the early days of the Yuuzhan Vong invasion of the galaxy. They even ran a mission into New Republic territory against the New Republic. As things developed they had a growing distaste for their employers and moved out on their own.

On top of that was the Cult of Splendid Ap and the secrets of Centerpoint Station. This kept the team busy on their own. With a Hutt joining the party, and their growing distaste for the New Republic the PCs are now on their way to take the fight to the Vong in Hutt Space. We'll see how long they stay in that neighborhood; hopefully it will be some time as the only things left after would be the Centrality or the Imperial Remnant.

Anyway, I had some fun tonight creating a number of Hutt NPCs and designing some aliens and ships. This weekend I'll finish the designs and come up with the Vong and Hutt orders of battle. Should be more fun.

Now I just have to make sure the players have as much fun playing as I had designing......
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