04 January 2013


Tonight my Kingmaker campaign enters its nation building phase. After spending months clearing out the local wilderness the party is finally ready to establish a new city and barony in the Stolen Lands.

Hopefully the rules for developing this nation will keep all the players entertained. I'm a little worried that the system doesn't give characters in different positions more to due to chart the destiny of their land.

I will most likely be adding a Kobold kingdom near the players. I want to add a bit more diplomacy to the campaign. The only thing is they plan on talking with Chief Sootscale and will offer him a position in their government. Inviting in lawful evil NPCs to help rule your kingdom... not always the best idea!

Hopefully I'll be working a few normal encounters into the evening. There are lands near their capital that will need exploring. It will be fun to see how things develop in the coming months.

I'll be sure to post updates, including maps as the campaign progresses.

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